Here's part of the article, but click through to the full article to see the rest of the examples and reasoning behind this article:
Researchers believe interactive games such as World of Warcraft and Second Life could be adapted so that children learn skills from them that could be transferred to real life.
They believe that the "immersive" aspect of the games in which the player suspends his belief means that the brain is particularly engaged and can absorb complex issues.
The games real life feel also means that students could effectively carry out "work experience" on the computer learning techniques and skills they can apply back in reality.
Researchers believe that the games, which they say are more active than passive traditional learning, could be most useful for science based subjects with students able to carry out imaginary experiments and improve their ability to "learn to learn".
"Compared with a similar, paper-based curriculum that included laboratory experiences, students overall were more engaged in the immersive interface and learned as much or more," said Professor Chris Dede, an academic in Learning technologies at Harvard University in the journal Science.
Games such as Whyville and the ecology game River City have already been developed specifically to teach children and students but scientists believe established popular video games could be adapted so that players could be "dosed" with knowledge.
Much like "flight simulators" they are so "real" that many life skills can be learned from them. Early tests of these learning games have shown unusual levels of student engagement.


Comments: 10
I think regina missed the point.
My son tried driving simulators. It was so real he got car sick.
Thanks for sharing with us at Endless Points
Thank you for posting this to the Gimme 10!!! Group
Number 2 is the violence. Maybe not in Second Life but definitely in WoW or EQ.
Number 3: the same skills could be used in school, without the use of a computer. At home kids could be doing better things like going outside.
It isn't all bad. The weather can be bad sometimes. But there is such a fine line between having fun, learning and too much.