Well, we've seen the three happy, shiny, wonderful next-gen consoles which will become the only consoles receiving content within about a year or two. You know what? I'm not really all that impressed.
Certainly, the graphics are beautiful, and some of the titles are even actually decent games (supposedly), but I don't see myself picking up any of these consoles for at least two years.
Why? Simple. By then, hopefully, they'll have ironed out all of the hardware bugs that they knew damn well about but didn't bother to fix before shipping. They'll have games that are actually worth playing and not merely beautiful exercises in tech demos, or games in which the developers were still learning how to use the hardware. And I'm certain we'll see a large number of re-releases, some of which may be welcome to me if I haven't gotten around to picking up the previous-incarnation games they're a mock-up of.
Until then, now is the time to start picking up games on the cheap. Most of them are even supposedly capable of working with the next-gen systems (though there aren't any real guarantees that 100% of them will), and let's face it, those 'awesome new games' we're seeing now are going to be $20 Greatest Hits within two years, so why bother wasting all that money?
Unfortunately, my worst prospective sin of all is that I am completely uninterested in the concept of online play. I am neither confident enough in my meager gaming skills, nor in my ability to tolerate the behavior of others, to even consider this an option. Yet the next generation of gaming seems to be focused on how many wonderful things the online world can do for your new shiny computer ...er, console.
I think I'm going to start writing about the video games that aren't all next-gen and shiny. Maybe they've got sharp, unpleasant polygons and clumsily-coded sprite maps, but at least many of them were just plain fun to play. Besides, it'll give me some motivation to go through my games again and remember why I liked (or hated) them.